Friday, 24 October 2014

Scenery

Scenery

Heyy Friends Here Is One Of The Easiest Program Of Scenery Using Basic Element Of C.G.:

Code:
#include<stdio.h>
#include<conio.h>
#include<dos.h>
#include<graphics.h>
#include<stdlib.h>
void main()
{
  for(int s=0;s<=2;s++)
 {
   int gd=DETECT,gm,a=500;
  initgraph(&gd,&gm,"c:\\turboc3\\bgi");
  for(int z=10;z<=200;z+=10)
  {
  cleardevice();
  setcolor(WHITE);
  setfillstyle(1,WHITE);
  circle(50+a,50,50);
  floodfill(50+a,50,WHITE);
  setcolor(BLACK);
  setfillstyle(1,BLACK);
  circle(60+a,50,50);
  floodfill(60+a,50,BLACK);
  setcolor(WHITE);
  circle(50,50,1);
  circle(150,150,1);
  circle(250,50,1);
  circle(350,150,1);
  circle(450,50,1);
  setfillstyle(6,2);
  fillellipse(50,250,40,80);
  fillellipse(250,250,40,80);
  int x=46;
  int y=330;
  int p=246;
  int q=327;
  setfillstyle(1,6);
  bar3d(x,y,x+10,y+120,2,1);
  bar3d(p,q,p+10,q+120,2,1);
  arc(30,50+z,0,90,10);
  arc(50,50+z,90,180,10);
  arc(250,50+z,0,90,10);
  arc(270,50+z,90,180,10);
  delay(100);
   }
delay(100);
 cleardevice();
  getch();
}
}
Output:

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